M:tG card similarity search
4G · Creature — Spirit
Protection from non-Spirit creatures Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) 2/1
Name | Mana | Type | Text |
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Ugin's Construct | 4 | Artifact Creature — Construct | When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors. 4/5 |
Feedback | 2U | Enchantment — Aura | Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. |
Midnight Scavengers | 4B | Creature — Human Rogue | When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand. (Melds with Graf Rats.) 3/3 |
Search for Blex | 2BB | Sorcery | Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way. |
Perilous Iteration | RG | Sorcery | Seek a card with mana value 2 or less and a card with mana value 3 or greater. Discard those cards at the beginning of your next turn's end step. |
Touch of the Void | 2R | Sorcery | Devoid (This card has no color.) Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. |
Mobile Garrison | 3 | Artifact — Vehicle | Whenever Mobile Garrison attacks, untap another target artifact or creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4 |
Oblivion's Hunger | 1B | Instant | Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.) |
Living Airship | 3U | Creature — Metathran | Flying {2}{G}: Regenerate Living Airship. 2/3 |
Hook Horror | 4B | Creature — Horror | Molting Exoskeleton — When Hook Horror dies, it perpetually gets -1/-1. Then if that card's toughness is 1 or greater, return it to the battlefield under its owner's control. 3/3 |