Card Codex

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17 May 2024: Card library updated.

Harbinger of Spring

4G · Creature — Spirit

Protection from non-Spirit creatures Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) 2/1

Similar cards

Color identity:
NameManaTypeText
Myrkul's Edict 1BSorcery Roll a d20. 1—9 | Choose an opponent. That player sacrifices a creature. 10—19 | Each opponent sacrifices a creature. 20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Patron of the Moon 5UULegendary Creature — Spirit Moonfolk offering (You may cast this card any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.) Flying {1}: Put up to two land cards from your hand onto the battlefield tapped. 5/4
Luminous Phantom Creature — Spirit Cleric Flying Whenever another creature you control leaves the battlefield, you gain 1 life. If Luminous Phantom would be put into a graveyard from anywhere, exile it instead. 1/1
Essence Flux UInstant Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
Nine-Tail White Fox 2UCreature — Fox Spirit Whenever Nine-Tail White Fox deals combat damage to a player, draw a card. 2/2
Six-Sided Die 2BInstant Choose target creature. Roll a six-sided die. 1 — It has base toughness 1 until end of turn. 2 — Put two -1/-1 counters on it. 3 — Six-Sided Die deals 3 damage to it and you gain 3 life. 4 — It gets -4/-4 until end of turn. 5 — Destroy it. 6 — Exile it.
Myojin of Infinite Rage 7RRRLegendary Creature — Spirit Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands. 7/4
Wall of Vines GCreature — Plant Wall Defender (This creature can't attack.) Reach (This creature can block creatures with flying.) 0/3
Eidolon of Blossoms 2GGEnchantment Creature — Spirit Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card. 2/2
Contact Other Plane 3UInstant Roll a d20. 1—9 | Draw two cards. 10—19 | Scry 2, then draw two cards. 20 | Scry 3, then draw three cards.
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