Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hard Hat Area

· Artifact — Contraption

Whenever you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Similar cards

Color identity:
NameManaTypeText
Arcane Endeavor 5UUSorcery Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.
Horde of Boggarts 3RCreature — Goblin Menace (This creature can't be blocked except by two or more creatures.) Horde of Boggarts's power and toughness are each equal to the number of red permanents you control. */*
Heal the Scars 3GInstant Regenerate target creature. You gain life equal to that creature's toughness.
Maro 2GGCreature — Elemental Maro's power and toughness are each equal to the number of cards in your hand. */*
Dogpile 3RInstant Dogpile deals damage to any target equal to the number of attacking creatures you control.
Witching Well UArtifact When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) {3}{U}, Sacrifice Witching Well: Draw two cards.
Skullclamp 1Artifact — Equipment Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
Vertex Paladin Creature — Angel Knight Flying Vertex Paladin's power and toughness are each equal to the number of creatures you control. */*
The Provider Hero Exile The Provider: Put two +1/+1 counters on target creature you control. You gain life equal to that creature's toughness.
Seraph of the Masses 5WWCreature — Angel Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying Seraph of the Masses's power and toughness are each equal to the number of creatures you control. */*
Page 23