M:tG card similarity search
· Artifact — Contraption
Whenever you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
Name | Mana | Type | Text |
---|---|---|---|
Silverwing Squadron | 5W | Creature — Human Knight | Flying, vigilance Silverwing Squadron's power and toughness are each equal to the number of creatures you control. Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have. */* |
Contact Other Plane | 3U | Instant | Roll a d20. 1—9 | Draw two cards. 10—19 | Scry 2, then draw two cards. 20 | Scry 3, then draw three cards. |
Sima Yi, Wei Field Marshal | 5B | Legendary Creature — Human Soldier | Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control. */4 |
Union of the Third Path | 2W | Instant | Draw a card, then you gain life equal to the number of cards in your hand. |
Dihada's Ploy | 1UB | Instant | Draw two cards, then discard a card. You gain life equal to the number of cards you've discarded this turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Pick-a-Beeble | Artifact — Attraction | Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize! Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction. | |
Wyll, Blade of Frontiers | 1R | Legendary Creature — Human Warlock | If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers. Choose a Background (You can have a Background as a second commander.) 1/1 |
Runebound Wolf | 1R | Creature — Wolf | {3}{R}, {T}: Runebound Wolf deals damage equal to the number of Wolves and Werewolves you control to target opponent. 2/2 |
Berserker's Frenzy | 2R | Instant | Cast this spell only before combat or during combat before blockers are declared. Roll two d20 and ignore the lower roll. 1—14 | Choose any number of creatures. They block this turn if able. 15—20 | You choose which creatures block this turn and how those creatures block. |
Thundering Djinn | 3UR | Creature — Djinn | Flying Whenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn. 3/4 |