Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hardened Scales

G · Enchantment

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

Similar cards

Color identity:
NameManaTypeText
Whiptongue Hydra 5GCreature — Lizard Hydra Reach When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way. 4/4
Cordial Vampire BBCreature — Vampire Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control. 1/1
Ordeal of Purphoros 1REnchantment — Aura Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros. When you sacrifice Ordeal of Purphoros, it deals 3 damage to any target.
Hobblefiend 1RCreature — Devil Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) {1}, Sacrifice another creature: Put a +1/+1 counter on Hobblefiend. 2/1
Essence Flux UInstant Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
Adherent of Hope 1WCreature — Human Soldier At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on Adherent of Hope. 2/1
Sadistic Glee BEnchantment — Aura Enchant creature Whenever a creature dies, put a +1/+1 counter on enchanted creature.
Good-Fortune Unicorn 1GWCreature — Unicorn Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature. 2/2
Overseer of Vault 76 2WLegendary Creature — Human Advisor First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76. At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn. 3/3
Jo Grant 2WLegendary Creature — Human Soldier Each historic card in your hand has cycling {2}{W}. ({2}{W}, Discard that card: Draw a card.) Whenever you cycle a card, put a +1/+1 counter on Jo Grant. Doctor's companion (You can have two commanders if the other is the Doctor.) 3/2
Page 90