M:tG card similarity search
2G · Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3.
Name | Mana | Type | Text |
---|---|---|---|
Hematite Golem | 4 | Artifact Creature — Golem | {1}{R}: Hematite Golem gets +2/+0 until end of turn. 1/4 |
Invigorated Rampage | 1R | Instant | Choose one — • Target creature gets +4/+0 and gains trample until end of turn. • Two target creatures each get +2/+0 and gain trample until end of turn. |
Thirsting Shade | B | Creature — Shade | Lifelink {2}{B}: Thirsting Shade gets +1/+1 until end of turn. 1/1 |
Firescreamer | 3B | Creature — Kavu | {R}: Firescreamer gets +1/+0 until end of turn. 2/2 |
Ferocity of the Wilds | 2R | Enchantment | Attacking non-Human creatures you control get +1/+0 and have trample. |
Coppercoat Vanguard | 1W | Creature — Human Soldier | Each other Human you control gets +1/+0 and has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) 2/2 |
Bold Impaler | R | Creature — Vampire Knight | {2}{R}: Bold Impaler gets +2/+0 until end of turn. 1/2 |
Foxfire Oak | 5G | Creature — Treefolk Shaman | {R/G}{R/G}{R/G}: Foxfire Oak gets +3/+0 until end of turn. 3/6 |
Bellows Lizard | R | Creature — Lizard | {1}{R}: Bellows Lizard gets +1/+0 until end of turn. 1/1 |
Battle Frenzy | 2R | Instant | Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn. |