Card Codex

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17 May 2024: Card library updated.

Hardy Outlander

1G · Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power."

Similar cards

Color identity:
NameManaTypeText
Loxodon Stalwart 3WWCreature — Elephant Soldier Vigilance {W}: Loxodon Stalwart gets +0/+1 until end of turn. 3/3
Tenth District Veteran 2WCreature — Human Soldier Vigilance Whenever Tenth District Veteran attacks, untap another target creature you control. 2/3
Dracoplasm URCreature — Shapeshifter Flying As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. {R}: Dracoplasm gets +1/+0 until end of turn. 0/0
Ambergris, Agent of Balance 2RGLegendary Creature — Dwarf Cleric Haste Whenever Ambergris, Agent of Balance attacks, you may discard your hand and draw two cards. When you do, put X +1/+1 counters on another target creature you control, where X is the number of cards you've discarded this turn. 4/3
Labyrinth Raptor BRCreature — Nightmare Dinosaur Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. {B}{R}: Creatures you control with menace get +1/+0 until end of turn. 2/2
Belbe's Armor 3Artifact {X}, {T}: Target creature gets -X/+X until end of turn.
Angel of Destiny 3WWCreature — Angel Cleric Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. 2/6
Diregraf Captain 1UBCreature — Zombie Soldier Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life. 2/2
Without Weakness 1BInstant Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) Cycling {2} ({2}, Discard this card: Draw a card.)
Viridescent Wisps GInstant Target creature becomes green and gets +1/+0 until end of turn. Draw a card.
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