Card Codex

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17 May 2024: Card library updated.

Harm's Way

W · Instant

The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.

Similar cards

Color identity:
NameManaTypeText
Ivory Charm WInstant Choose one — • All creatures get -2/-0 until end of turn. • Tap target creature. • Prevent the next 1 damage that would be dealt to any target this turn.
Cone of Flame 3RRSorcery Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.
Binding Agony 1BEnchantment — Aura Enchant creature Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller.
Destructive Revelry RGInstant Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.
Lightning Dart 1RInstant Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.
Maze of Shadows Land {T}: Add {C}. {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Blazing Sunsteel 1RArtifact — Equipment Equipped creature gets +1/+0 for each opponent you have. Whenever equipped creature is dealt damage, it deals that much damage to any target. Equip {4}
Chandra, Awakened Inferno 4RRLegendary Planeswalker — Chandra This spell can't be countered. [+2]: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you." [−3]: Chandra, Awakened Inferno deals 3 damage to each non-Elemental creature. [−X]: Chandra, Awakened Inferno deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. Loyalty 6
Brash Taunter 4RCreature — Goblin Indestructible Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: Brash Taunter fights another target creature. 1/1
Primal Vigor 4GEnchantment If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
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