Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Harmless Offering

2R · Sorcery

Target opponent gains control of target permanent you control.

Similar cards

Color identity:
NameManaTypeText
Remorseful Cleric 1WCreature — Spirit Cleric Flying Sacrifice Remorseful Cleric: Exile target player's graveyard. 2/1
Chandra's Magmutt 1RCreature — Elemental Dog {T}: Chandra's Magmutt deals 1 damage to target player or planeswalker. 2/2
Showstopper 1BRInstant Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."
Shore Up UInstant Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Inspiring Call 2GInstant Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Glimmervoid Basin Plane — Mirrodin Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them. Whenever chaos ensues, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.
Olivia's Bloodsworn 1BCreature — Vampire Soldier Flying Olivia's Bloodsworn can't block. {R}: Target Vampire gains haste until end of turn. 2/1
Coalition Honor Guard 3WCreature — Human Flagbearer While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. 2/4
Standard Bearer 1WCreature — Human Flagbearer While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. 1/1
Sokenzan Renegade 2RCreature — Ogre Samurai Mercenary Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade. 3/3
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