M:tG card similarity search
4WW · Creature — Archon
Flying Non-Archon creatures have base power and toughness 3/3. When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens. 4/5
Name | Mana | Type | Text |
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Hunted Witness | W | Creature — Human | When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink. 1/1 |
Master's Guide-Mural | 3WU | Artifact | When Master's Guide-Mural enters the battlefield, create a 4/4 white and blue Golem artifact creature token. Craft with artifact {4}{W}{W}{U} ({4}{W}{W}{U}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) |
Hunted Troll | 2GG | Creature — Troll Warrior | When Hunted Troll enters the battlefield, target opponent creates four 1/1 blue Faerie creature tokens with flying. {G}: Regenerate Hunted Troll. 8/4 |
Clown Extruder | Artifact — Attraction | Visit — Create a 1/1 white Clown Robot artifact creature token. | |
Starnheim Unleashed | 2WW | Sorcery | Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. Foretell {X}{X}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Conclave Cavalier | GGWW | Creature — Centaur Knight | Vigilance When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance. 4/4 |
The Skullspore Nexus | 6GG | Legendary Artifact | This spell costs {X} less to cast, where X is the greatest power among creatures you control. Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures. {2}, {T}: Double target creature's power until end of turn. |
Emerald Collector | 1U | Creature — Human Pirate | Whenever Emerald Collector deals combat damage to a player, draw a card. When you draw your third card in a turn, conjure a card named Mox Emerald into your hand. This ability triggers only once. {2}{G}: Emerald Collector has base power and toughness 4/4 until end of turn. 1/2 |
Krovikan Mist | 1U | Creature — Illusion | Flying Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield. */* |
Doomed Traveler | W | Creature — Human Soldier | When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying. 1/1 |