M:tG card similarity search
3G · Enchantment — Aura
Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Demystify | W | Instant | Destroy target enchantment. |
Quiet Purity | W | Instant — Arcane | Destroy target enchantment. |
Wane | W | Instant | Destroy target enchantment. |
Why | 1G | Instant | Destroy target enchantment. |
Stuffed Bear | 2 | Artifact | {2}: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn. |
Phabine, Boss's Confidant | 3RGW | Legendary Creature — Cat Advisor | Creature tokens you control have haste. Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card. 3/6 |
The Sound of Drums | 2R | Enchantment — Aura | Enchant creature Enchanted creature is goaded. If enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead. {2}{R}: Return The Sound of Drums from your graveyard to your hand. |
Fertile Ground | 1G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
Tear | W | Instant | Destroy target enchantment. Fuse (You may cast one or both halves of this card from your hand.) |
Words of Wilding | 2G | Enchantment | {1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead. |