M:tG card similarity search
2G · Sorcery
Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
Name | Mana | Type | Text |
---|---|---|---|
Sunlit Marsh | Land — Plains Swamp | ({T}: Add {W} or {B}.) Sunlit Marsh enters the battlefield tapped. | |
Tangled Islet | Land — Forest Island | ({T}: Add {G} or {U}.) Tangled Islet enters the battlefield tapped. | |
Volatile Fjord | Snow Land — Island Mountain | ({T}: Add {U} or {R}.) Volatile Fjord enters the battlefield tapped. | |
Wooded Ridgeline | Land — Mountain Forest | ({T}: Add {R} or {G}.) Wooded Ridgeline enters the battlefield tapped. | |
Woodland Chasm | Snow Land — Swamp Forest | ({T}: Add {B} or {G}.) Woodland Chasm enters the battlefield tapped. | |
Rally of Wings | 1W | Instant | Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn. |
Soul Scourge | 4B | Creature — Nightmare Horror | Flying When Soul Scourge enters the battlefield, target player loses 3 life. When Soul Scourge leaves the battlefield, that player gains 3 life. 3/2 |
Sylvan Shepherd | 2G | Creature — Human Druid | Vigilance Whenever Sylvan Shepherd attacks, roll a d20. 1—9 | You gain 1 life. 10—19 | You gain 2 life. 20 | You gain 5 life. 2/3 |
Springleaf Drum | 1 | Artifact | {T}, Tap an untapped creature you control: Add one mana of any color. |
Cloudblazer | 3WU | Creature — Human Scout | Flying When Cloudblazer enters the battlefield, you gain 2 life and draw two cards. 2/2 |