Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Harmony of Nature

2G · Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

Similar cards

Color identity:
NameManaTypeText
The Secret Lair Legendary Land — Lair {T}: Add {C}. {T}, Say the secret word: Add one mana of any color. Scry 1. You gain 1 life.
Seeker of Skybreak 1GCreature — Elf {T}: Untap target creature. 2/1
Spoils of Adventure 4WUInstant This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) You gain 3 life and draw three cards.
Oketra's Last Mercy 1WWSorcery Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.
Network Disruptor UArtifact Creature — Moonfolk Rogue Flying When Network Disruptor enters the battlefield, tap target permanent. 1/1
Neural Network Artifact — Contraption Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn.
Carrion Crow 2BCreature — Zombie Bird Flying (This creature can't be blocked except by creatures with flying or reach.) Carrion Crow enters the battlefield tapped. 2/2
Reverse the Sands 6WWSorcery Redistribute any number of players' life totals. (Each of those players gets one life total back.)
Teferi's Isle Legendary Land Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Teferi's Isle enters the battlefield tapped. {T}: Add {U}{U}.
Vela the Night-Clad 4UBLegendary Creature — Human Wizard Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other creatures you control have intimidate. Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life. 4/4
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