M:tG card similarity search
2G · Legendary Creature — Treefolk Mutant
Vigilance, reach When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Phyresis | 1B | Enchantment — Aura | Enchant creature Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) |
Sylvan Caryatid | 1G | Creature — Plant | Defender, hexproof {T}: Add one mana of any color. 0/3 |
Gleemox | 0 | Artifact | {T}: Add one mana of any color. This card is banned. |
Salvaged Manaworker | 2 | Artifact Creature — Construct | {1}: Add one mana of any color. Activate only once each turn. 1/3 |
Grounded | 1G | Enchantment — Aura | Enchant creature Enchanted creature loses flying. |
Dryad's Favor | G | Enchantment — Aura | Enchant creature Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.) |
Griffin Guide | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature dies, create a 2/2 white Griffin creature token with flying. |
Hazmat Suit (Used) | 3B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1 and has menace. Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life. |
Blue Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. |
Control Magic | 2UU | Enchantment — Aura | Enchant creature You control enchanted creature. |