Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Harried Dronesmith

3R · Creature — Human Artificer

At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step. 2/3

Similar cards

Color identity:
NameManaTypeText
Sanctum Spirit 3WCreature — Spirit Lifelink Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) 3/2
Innovative Metatect WUCreature — Phyrexian Artificer Whenever one or more artifact creatures you control deal combat damage to a player, seek a nonland card with mana value 2 or less. 1/3
Tower Defense 1GInstant Creatures you control get +0/+5 and gain reach until end of turn.
Repair and Recharge 3WWSorcery Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Tin Street Cadet RCreature — Goblin Whenever Tin Street Cadet becomes blocked, create a 1/1 red Goblin creature token. 1/1
Heroic Intervention 1GInstant Permanents you control gain hexproof and indestructible until end of turn.
Destructive Digger 2RCreature — Goblin {3}, {T}, Sacrifice an artifact or land: Draw a card. 3/2
Windborne Charge 2WWSorcery Two target creatures you control each get +2/+2 and gain flying until end of turn.
Supply Caravan 4WCreature — Camel When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance. 3/5
Finest Hour 2GWUEnchantment Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.
Page 385