M:tG card similarity search
3R · Creature — Human Artificer
At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step. 2/3
Name | Mana | Type | Text |
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Kashi-Tribe Elite | 1GG | Creature — Snake Warrior | Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.) Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 2/3 |
Viashivan Dragon | 2RRGG | Creature — Dragon | Flying {R}: Viashivan Dragon gets +1/+0 until end of turn. {G}: Viashivan Dragon gets +0/+1 until end of turn. 4/4 |
Scout's Warning | W | Instant | The next creature card you play this turn can be played as though it had flash. Draw a card. |
Vault 101: Birthday Party | 3W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. |
Gold-Forged Sentinel | 6 | Artifact Creature — Chimera | Flying 4/4 |
Spontaneous Flight | 2W | Instant | Target creature gets +2/+2 until end of turn. Put a flying counter on it. |
Snazzy Aether Homunculus | Stickers | {TK}{TK} — {1}: Target creature gains all creature types until end of turn. {TK}{TK}{TK} — Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card. {TK}{TK} — 2/4 {TK}{TK}{TK}{TK}{TK} — 8/7 | |
Fearful Villager | 2R | Creature — Human Werewolf | Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3 |
Shady Traveler | 2B | Creature — Human Werewolf | Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3 |
Dinosaur Stampede | 2R | Instant | Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn. |