M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Welcome Home | 5GG | Sorcery — Adventure | Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.) |
Sunbeam Spellbomb | 1 | Artifact | {W}, Sacrifice Sunbeam Spellbomb: You gain 5 life. {1}, Sacrifice Sunbeam Spellbomb: Draw a card. |
Righteous Cause | 3WW | Enchantment | Whenever a creature attacks, you gain 1 life. |
Sivriss, Nightmare Speaker | 3B | Legendary Creature — Snake Cleric Warlock | {T}, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. (To mill a card, put the top card of your library into your graveyard.) Choose a Background (You can have a Background as a second commander.) 3/3 |
Stromgald Cabal | 1BB | Creature — Human Knight | {T}, Pay 1 life: Counter target white spell. 2/2 |
Increasing Confusion | XU | Sorcery | Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead. Flashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Sudden Salvation | 2WW | Instant | Choose up to three target permanent cards in graveyards that were put there from the battlefield this turn. Return them to the battlefield tapped under their owners' control. You draw a card for each opponent who controls one or more of those permanents. |
Peace Strider | 4 | Artifact Creature — Construct | When Peace Strider enters the battlefield, you gain 3 life. 3/3 |
Warmth | 1W | Enchantment | Whenever an opponent casts a red spell, you gain 2 life. |
Summer Bloom | 1G | Sorcery | You may play up to three additional lands this turn. |