M:tG card similarity search
2WW · Enchantment
As Harsh Judgment enters the battlefield, choose a color. If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
| Name | Mana | Type | Text |
|---|---|---|---|
| Naked Singularity | 5 | Artifact | Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type. |
| Generous Stray | 2G | Creature — Cat | When Generous Stray enters the battlefield, draw a card. 1/2 |
| Cone of Flame | 3RR | Sorcery | Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target. |
| Vedalken Engineer | 1U | Creature — Vedalken Artificer | {T}: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts. 1/1 |
| Deny the Divine | 2U | Instant | Counter target creature or enchantment spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
| Immortal Coil | 2BB | Artifact | {T}, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game. |
| Sunlance | W | Sorcery | Sunlance deals 3 damage to target nonwhite creature. |
| Anaba Shaman | 3R | Creature — Minotaur Shaman | {R}, {T}: Anaba Shaman deals 1 damage to any target. 2/2 |
| Generous Soul | Creature — Spirit | Flying, vigilance If Generous Soul would be put into a graveyard from anywhere, exile it instead. 4/4 | |
| A-Will, Scholar of Frost | 4U | Legendary Planeswalker — Will | Instant and sorcery spells you cast cost {1} less to cast. [+1]: Up to one target creature has base power and toughness 0/2 until your next turn. [−3]: Draw two cards. [−8]: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token. Loyalty 5 |