M:tG card similarity search
2W · Sorcery
Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.
Name | Mana | Type | Text |
---|---|---|---|
Eastern Paladin | 2BB | Creature — Phyrexian Zombie Knight | {B}{B}, {T}: Destroy target green creature. 3/3 |
Floating Shield | 2W | Enchantment — Aura | Enchant creature As Floating Shield enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield. Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn. |
Demon-Possessed Witch | Creature — Human Shaman | When this creature transforms into Demon-Possessed Witch, you may destroy target creature. 4/3 | |
Shield Mare | 1WW | Creature — Horse | Shield Mare can't be blocked by red creatures. When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. 2/3 |
Brave the Elements | W | Instant | Choose a color. White creatures you control gain protection from the chosen color until end of turn. |
Break the Spell | W | Instant | Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card. |
Detainment Spell | W | Enchantment — Aura | Enchant creature Enchanted creature's activated abilities can't be activated. {1}{W}: Attach Detainment Spell to target creature. |
Asphyxiate | 1BB | Sorcery | Destroy target untapped creature. |
Illusion of Choice | U | Instant | You choose how each player votes this turn. Draw a card. |
Vihaan, Goldwaker | RWB | Legendary Creature — Dwarf Warlock | Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn. 3/3 |