Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Harsh Mercy

2W · Sorcery

Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.

Similar cards

Color identity:
NameManaTypeText
Dementia Sliver 3UBCreature — Sliver All Slivers have "{T}: Choose a card name. Target opponent reveals a card at random from their hand. If that card has the chosen name, that player discards it. Activate only during your turn." 3/3
Bonded Construct 1Artifact Creature — Construct Bonded Construct can't attack alone. 2/1
Braids, Arisen Nightmare 1BBLegendary Creature — Nightmare At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card. 3/3
Coercion 2BSorcery Target opponent reveals their hand. You choose a card from it. That player discards that card.
Seatower Imprisonment 2WWEnchantment — Aura Enchant creature or planeswalker you don't control When Seatower Imprisonment enters the battlefield, conjure a card named Soldiers of the Watch onto the battlefield. Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Vorthos, Steward of Myth 1RLegendary Creature — Human Gamer As Vorthos, Steward of Myth enters the battlefield, choose a named Magic character. Each spell you cast with the chosen character in its name, flavor text, or art costs {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. 1/3
Heirloom Blade 3Artifact — Equipment Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1}
Blood Curdle 3BInstant Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)
Trestle Troll 1BGCreature — Troll Defender Reach (This creature can block creatures with flying.) {1}{B}{G}: Regenerate Trestle Troll. 1/4
Cemetery Gatekeeper 1RCreature — Vampire First strike When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard. Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. 2/1
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