Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Harvest Fear

3B · Sorcery — Adventure

Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Call the Cavalry 3WSorcery Create two 2/2 white Knight creature tokens with vigilance.
Train Troops 4WSorcery — Adventure Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)
Knight Watch 4WSorcery Create two 2/2 white Knight creature tokens with vigilance.
Foul-Tongue Shriek BInstant Target opponent loses 1 life for each attacking creature you control. You gain that much life.
Eye of Ojer Taq 3Artifact {T}: Add one mana of any color. Craft with two that share a card type {6} ({6}, Exile this artifact, Exile the two from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Grimoire of the Dead 4Legendary Artifact {1}, {T}, Discard a card: Put a study counter on Grimoire of the Dead. {T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.
Etched Monstrosity 5Artifact Creature — Phyrexian Golem Etched Monstrosity enters the battlefield with five -1/-1 counters on it. {W}{U}{B}{R}{G}, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards. 10/10
Dreams of Steel and Oil BSorcery Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.
Invoke Justice 1WWWWSorcery Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.
Eladamri's Vineyard GEnchantment At the beginning of each player's precombat main phase, that player adds {G}{G}.
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