Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Harvest Mage

G · Creature — Human Spellshaper

{G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount. 1/1

Similar cards

Color identity:
NameManaTypeText
Misery's Shadow 1BCreature — Shade If a creature an opponent controls would die, exile it instead. {1}: Misery's Shadow gets +1/+1 until end of turn. 2/2
Aegis of the Gods 1WEnchantment Creature — Human Soldier You have hexproof. (You can't be the target of spells or abilities your opponents control.) 2/1
Casting of Bones 2BEnchantment — Aura Enchant creature When enchanted creature dies, draw three cards, then discard one of them.
Cleansing Wildfire 1RSorcery Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Draw a card.
Heroic Charge 2WWInstant Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn.
Wasteland Viper GCreature — Snake Deathtouch Bloodrush — {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn. 1/2
Seer of the Last Tomorrow 2UCreature — Naga Cleric {U}, {T}, Discard a card: Target player mills three cards. 1/4
Anvil of Bogardan 2Artifact Players have no maximum hand size. At the beginning of each player's draw step, that player draws an additional card, then discards a card.
Shelldock Isle Land Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Shelldock Isle enters the battlefield tapped. {T}: Add {U}. {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
The Bloodsky Massacre 1BREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/3 red Demon Berserker creature token with menace. II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life. III — Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.
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