Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Harvester Druid

1G · Creature — Human Druid

{T}: Add one mana of any color that a land you control could produce. 1/1

Similar cards

Color identity:
NameManaTypeText
Territorial Kavu RGCreature — Kavu Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control. Whenever Territorial Kavu attacks, choose one — • Discard a card. If you do, draw a card. • Exile up to one target card from a graveyard. */*
Thelonite Monk 2GGCreature — Insect Monk Cleric {T}, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.) 1/2
Rith, the Awakener 3RGWLegendary Creature — Dragon Flying Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color. 6/6
Enigma Ridges Plane — Echoir When you planeswalk to Enigma Ridges, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, reveals them, puts them into their hand, then shuffles. Whenever chaos ensues, draw a card, then you may put a land card from your hand onto the battlefield.
Spiritual Asylum 2WWEnchantment Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice Spiritual Asylum.
Prismatic Wardrobe WSorcery Destroy target nonartifact, nonland permanent that doesn't share a color with clothing worn by its controller.
Earthblighter 1BCreature — Human Cleric {2}{B}, {T}, Sacrifice a Goblin: Destroy target land. 1/1
Krenko's Buzzcrusher 2RRArtifact Creature — Insect Thopter Flying, trample When Krenko's Buzzcrusher enters the battlefield, for each player, destroy up to one nonbasic land that player controls. For each land destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. 4/4
Wild Mongrel 1GCreature — Dog Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. 2/2
Vivify 2GInstant Target land becomes a 3/3 creature until end of turn. It's still a land. Draw a card.
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