M:tG card similarity search
1G · Creature — Human Druid
{T}: Add one mana of any color that a land you control could produce. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Vesuvan Doppelganger | 3UU | Creature — Shapeshifter | You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability." 0/0 |
| Llanowar | Plane — Dominaria | All creatures have "{T}: Add {G}{G}." Whenever chaos ensues, untap all creatures you control. | |
| Hidden Herd | G | Enchantment | When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature. |
| Otaria | Plane — Dominaria | Instant and sorcery cards in graveyards have flashback. The flashback cost is equal to the card's mana cost. (Its owner may cast the card from their graveyard for its mana cost. Then they exile it.) Whenever chaos ensues, take an extra turn after this one. | |
| Root Maze | G | Enchantment | Artifacts and lands enter the battlefield tapped. |
| Ark of Blight | 2 | Artifact | {3}, {T}, Sacrifice Ark of Blight: Destroy target land. |
| Reaping the Rewards | W | Instant | Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) You gain 2 life. |
| Pyre of the World Tree | Enchantment | Discard a land card: Pyre of the World Tree deals 2 damage to any target. Whenever you discard a land card, exile the top card of your library. You may play that card this turn. | |
| Mountain Bandit | R | Creature — Human Soldier Rogue | Haste 1/1 |
| Blaster, Combat DJ | 3RG | Legendary Artifact Creature — Robot | More Than Meets the Eye {1}{R}{G} (You may cast this card converted for {1}{R}{G}.) Other nontoken artifact creatures and Vehicles you control have modular 1. (They enter the battlefield with an additional +1/+1 counter on them. When they die, you may put their +1/+1 counters on target artifact creature.) Whenever you put one or more +1/+1 counters on Blaster, convert it. 3/3 |