M:tG card similarity search
2R · Creature — Human Werewolf
Trample Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/2
Name | Mana | Type | Text |
---|---|---|---|
Akroan Jailer | W | Creature — Human Soldier | {2}{W}, {T}: Tap target creature. 1/1 |
Benalish Trapper | 1W | Creature — Human Soldier | {W}, {T}: Tap target creature. 1/2 |
Checkpoint Officer | 1W | Creature — Human Soldier | {1}{W}, {T}: Tap target creature. 1/2 |
Elite Arrester | W | Creature — Human Soldier | {1}{U}, {T}: Tap target creature. 0/3 |
Gavony Trapper | W | Creature — Human Soldier | {2}, {T}: Tap target creature. 0/2 |
Gideon's Lawkeeper | W | Creature — Human Soldier | {W}, {T}: Tap target creature. 1/1 |
Master Decoy | 1W | Creature — Human Soldier | {W}, {T}: Tap target creature. 1/2 |
A-Gnarlid Colony | 1G | Creature — Beast | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If Gnarlid Colony was kicked, it enters the battlefield with four +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has trample. 2/2 |
Impervious Greatwurm | 7GGG | Creature — Wurm | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Indestructible 16/16 |
Vorrac Battlehorns | 2 | Artifact — Equipment | Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |