Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Harvesttide Infiltrator

2R · Creature — Human Werewolf

Trample Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/2

Similar cards

Color identity:
NameManaTypeText
Swiftblade Vindicator RWCreature — Human Soldier Double strike, vigilance, trample 1/1
Apprentice Sharpshooter 2GCreature — Human Archer Reach Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) 1/4
Might Weaver 1GCreature — Human Wizard {2}: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 2/1
Ulvenwald Oddity 2GGCreature — Beast Trample, haste {5}{G}{G}: Transform Ulvenwald Oddity. 4/4
Champion of the Flame 1RCreature — Human Warrior Trample Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. 1/1
Peema Outrider 2GGCreature — Elf Artificer Trample Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) 3/3
Taoist Hermit 2GCreature — Human Mystic Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/2
Primal Rage 1GEnchantment Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Relentless Hunter 1RGCreature — Human Warrior {1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn. 3/3
Emerald Dragon 4GGCreature — Dragon Flying, trample 4/4
Page 13