Card Codex

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17 May 2024: Card library updated.

Hatchery Spider

5GG · Creature — Spider

Reach Undergrowth — When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. 5/7

Similar cards

Color identity:
NameManaTypeText
Druidic Satchel 3Artifact {2}, {T}: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
Damnable Pact XBBSorcery Target player draws X cards and loses X life.
Sanctum of Shattered Heights 2RLegendary Enchantment — Shrine {1}, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control.
Lupine Harbingers 3GCreature — Wolf Trample, haste Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold. Foretell {4}{G}{G} 4/4
Essence Harvest 2BSorcery Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
Death Grasp XWBSorcery Death Grasp deals X damage to any target. You gain X life.
Viconia, Disciple of Rebirth 1WBLegendary Creature — Elf Cleric When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell." If it has mana value 3 or less, you may put it onto the battlefield. {1}: Exile target card from a graveyard. 3/4
Mortuary 3BEnchantment Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.
Interpret the Signs 5USorcery Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Zurgo and Ojutai 2URWLegendary Creature — Orc Dragon Flying, haste Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn. Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. 4/4
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