Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hatchet Bully

3R · Creature — Goblin Warrior

{2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target. 3/3

Similar cards

Color identity:
NameManaTypeText
Magic Missile 1RRSorcery This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets.
Target Minotaur 1RCreature — Minotaur Warrior Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/1
Force of Nature 2GGGGCreature — Elemental Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. 8/8
Last-Ditch Effort RInstant Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to any target.
Mana Crypt 0Artifact At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C}.
Hapatra's Mark GInstant Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Blasphemous Act 8RSorcery This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Woolly Loxodon 5GGCreature — Elephant Warrior Morph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/7
Hobgoblin Bandit Lord 1RRCreature — Goblin Rogue Other Goblins you control get +1/+1. {R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target. 2/3
Squallmonger 3GCreature — Monger {2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability. 3/3
Page 132