M:tG card similarity search
1W · Enchantment
Whenever a creature an opponent controls dies, you may pay {1}. If you do, create a 1/1 white Spirit creature token with flying.
| Name | Mana | Type | Text |
|---|---|---|---|
| Stoic Ephemera | 2W | Creature — Spirit | Defender (This creature can't attack.) Flying When Stoic Ephemera blocks, sacrifice it at end of combat. 5/5 |
| Feral Incarnation | 8G | Sorcery | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 3/3 green Beast creature tokens. |
| Anarchy | 2RR | Sorcery | Destroy all white permanents. |
| Release the Gremlins | XXR | Sorcery | Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens. |
| Chupacabra Echo | 2BB | Creature — Beast Horror Spirit | Fathomless descent — When Chupacabra Echo enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard. 3/2 |
| Bramble Elemental | 3GG | Creature — Elemental | Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens. 4/4 |
| Necrotic Hex | 6B | Sorcery | Each player sacrifices six creatures. You create six tapped 2/2 black Zombie creature tokens. |
| Rooftop Assassin | 3B | Creature — Vampire Assassin | Flash Flying, lifelink When Rooftop Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. 2/2 |
| Teferi, Temporal Pilgrim | 3UU | Legendary Planeswalker — Teferi | Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim. [0]: Draw a card. [−2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature." [−12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library. Loyalty 4 |
| Crystal Rod | 1 | Artifact | Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. |