Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Haunted Library

1W · Enchantment

Whenever a creature an opponent controls dies, you may pay {1}. If you do, create a 1/1 white Spirit creature token with flying.

Similar cards

Color identity:
NameManaTypeText
Godsire 4RGGWCreature — Beast Vigilance {T}: Create an 8/8 Beast creature token that's red, green, and white. 8/8
Niblis of Dusk 2UCreature — Spirit Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/1
Dragon Roost 4RREnchantment {5}{R}{R}: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)
Detective of the Month 2UCreature — Human Detective Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Detectives you control can't be blocked. Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token. 2/3
Adipose Offspring 3WCreature — Alien Emerge {5}{W} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When Adipose Offspring enters the battlefield, create a 2/2 white Alien creature token. If Adipose Offspring's emerge cost was paid, instead create X of those tokens, where X is the sacrificed creature's toughness. 2/2
Cadira, Caller of the Small 1GWLegendary Creature — Orc Ranger Trample Whenever Cadira, Caller of the Small deals combat damage to a player, for each token you control, create a 1/1 white Rabbit creature token. 3/3
Moon Heron 3UCreature — Spirit Bird Flying 3/2
First Response 3WEnchantment At the beginning of each upkeep, if you lost life last turn, create a 1/1 white Soldier creature token.
Torii Watchward 4WCreature — Spirit Vigilance (Attacking doesn't cause this creature to tap.) Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) 3/3
Wind Spirit 4UCreature — Elemental Spirit Flying Menace (This creature can't be blocked except by two or more creatures.) 3/2
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