Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hazardous Conditions

2BG · Sorcery

Creatures with no counters on them get -2/-2 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Night Incarnate 4BCreature — Elemental Deathtouch When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/4
Night of Souls' Betrayal 2BBLegendary Enchantment All creatures get -1/-1.
Bile Blight BBInstant Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.
Echoing Decay 1BInstant Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn.
Arms of Hadar 3BSorcery Creatures target player controls get -2/-2 until end of turn.
Witch's Vengeance 1BBSorcery Creatures of the creature type of your choice get -3/-3 until end of turn.
Executioner's Swing WBInstant Target creature that dealt damage this turn gets -5/-5 until end of turn.
Stronghold Overseer 3BBBCreature — Demon Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn. 5/5
Wilderness Hypnotist 2UUCreature — Merfolk Wizard {T}: Target red or green creature gets -2/-0 until end of turn. 1/3
Peppersmoke BTribal Instant — Faerie Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
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