M:tG card similarity search
2BG · Sorcery
Creatures with no counters on them get -2/-2 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Night Incarnate | 4B | Creature — Elemental | Deathtouch When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/4 |
Night of Souls' Betrayal | 2BB | Legendary Enchantment | All creatures get -1/-1. |
Bile Blight | BB | Instant | Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn. |
Echoing Decay | 1B | Instant | Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn. |
Arms of Hadar | 3B | Sorcery | Creatures target player controls get -2/-2 until end of turn. |
Witch's Vengeance | 1BB | Sorcery | Creatures of the creature type of your choice get -3/-3 until end of turn. |
Executioner's Swing | WB | Instant | Target creature that dealt damage this turn gets -5/-5 until end of turn. |
Stronghold Overseer | 3BBB | Creature — Demon | Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn. 5/5 |
Wilderness Hypnotist | 2UU | Creature — Merfolk Wizard | {T}: Target red or green creature gets -2/-0 until end of turn. 1/3 |
Peppersmoke | B | Tribal Instant — Faerie | Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card. |