Card Codex

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17 May 2024: Card library updated.

Haze Frog

3GG · Creature — Frog

Flash (You may cast this spell any time you could cast an instant.) When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Sacred Boon 1WInstant Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
Jukai Liberator 2GCreature — Snake Ninja Ninjutsu {1}{G} Whenever Jukai Liberator deals combat damage to a player, choose land or nonland. Seek a permanent card of the chosen type. 3/3
The Rani 1UBRLegendary Creature — Time Lord Scientist Whenever The Rani enters the battlefield or attacks, create a red Aura enchantment token named Mark of the Rani attached to another target creature. That token has enchant creature and "Enchanted creature gets +2/+2 and is goaded." Whenever a goaded creature deals combat damage to one of your opponents, investigate. 3/4
Scion of Calamity 3GGCreature — Dinosaur Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Scion of Calamity deals combat damage to a player, destroy target artifact or enchantment that player controls. 5/5
Revenant Patriarch 4BCreature — Spirit When Revenant Patriarch enters the battlefield, if {W} was spent to cast it, target player skips their next combat phase. Revenant Patriarch can't block. 4/3
Accursed Centaur BCreature — Zombie Centaur When Accursed Centaur enters the battlefield, sacrifice a creature. 2/2
Fear, Fire, Foes! XRSorcery Damage can't be prevented this turn. Fear, Fire, Foes! deals X damage to target creature and 1 damage to each other creature with the same controller.
Soul Echo XWWEnchantment Soul Echo enters the battlefield with X echo counters on it. You don't lose the game for having 0 or less life. At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.
Dreadmaw's Ire RInstant Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."
Mist-Syndicate Naga 2UCreature — Naga Ninja Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Mist-Syndicate Naga deals combat damage to a player, create a token that's a copy of Mist-Syndicate Naga. 3/1
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