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17 May 2024: Card library updated.

Hazoret's Favor

2R · Enchantment

At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.

Similar cards

Color identity:
NameManaTypeText
Minotaur Skullcleaver 2RCreature — Minotaur Berserker Haste When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn. 2/2
Flowstone Hellion 4RCreature — Hellion Beast Haste {0}: Flowstone Hellion gets +1/-1 until end of turn. 3/3
Kitsune Mystic 3WCreature — Fox Wizard At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it. 2/3
Saltskitter 3WCreature — Wurm Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step. 3/4
Gruul Scrapper 3GCreature — Human Berserker When Gruul Scrapper enters the battlefield, if {R} was spent to cast it, it gains haste until end of turn. 3/2
Corpses of the Lost 2BEnchantment Skeletons you control get +1/+0 and have haste. When Corpses of the Lost enters the battlefield, create a 2/2 black Skeleton Pirate creature token. At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.)
Phalanx Tactics 1WInstant Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
Sudden Disappearance 5WSorcery Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.
Renegade Silent 3UCreature — Alien Horror At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on Renegade Silent. Renegade Silent phases out. (Treat it and anything attached to it as though they don't exist until your next turn.) 3/3
Become Brutes 1RSorcery One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
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