M:tG card similarity search
1U · Creature — Homunculus Illusion
Hazy Homunculus can't be blocked as long as defending player controls an untapped land. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Stonybrook Angler | 1U | Creature — Merfolk Wizard | {1}{U}, {T}: You may tap or untap target creature. 1/2 |
Hair-Strung Koto | 6 | Artifact | Tap an untapped creature you control: Target player mills a card. |
Filigree Sages | 3U | Artifact Creature — Vedalken Wizard | {2}{U}: Untap target artifact. 2/3 |
High Ground | W | Enchantment | Each creature you control can block an additional creature each combat. |
Might Makes Right | 5R | Enchantment | At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) |
Fyndhorn Druid | 2G | Creature — Elf Druid | When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life. 2/2 |
Ivory Guardians | 4WW | Creature — Giant Cleric | Protection from red Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent. 3/3 |
Contested Game Ball | 2 | Artifact | Whenever you're dealt combat damage, the attacking player gains control of Contested Game Ball and untaps it. {2}, {T}: Draw a card and put a point counter on Contested Game Ball. Then if it has five or more point counters on it, sacrifice it and create a Treasure token. |
Dread Specter | 3B | Creature — Specter | Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. 2/2 |
Merrow Commerce | 1U | Tribal Enchantment — Merfolk | At the beginning of your end step, untap all Merfolk you control. |