M:tG card similarity search
1U · Creature — Homunculus Illusion
Hazy Homunculus can't be blocked as long as defending player controls an untapped land. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Shield Mare | 1WW | Creature — Horse | Shield Mare can't be blocked by red creatures. When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. 2/3 |
Haunting Figment | 1U | Creature — Illusion | Vigilance Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn. 2/1 |
Bloodmist Infiltrator | 2B | Creature — Vampire | Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn. 3/1 |
Hulking Goblin | 1R | Creature — Goblin | Hulking Goblin can't block. 2/2 |
Dust Corona | R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying. |
Perish | 2B | Sorcery | Destroy all green creatures. They can't be regenerated. |
Jokulhaups | 4RR | Sorcery | Destroy all artifacts, creatures, and lands. They can't be regenerated. |
Gaea's Herald | 1G | Creature — Elf | Creature spells can't be countered. 1/1 |
Blue Scarab | W | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by blue creatures. Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent. |
Fleet-Footed Monk | 1W | Creature — Human Monk | Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. 1/1 |