Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Head to Head

W · Instant

You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.)

Similar cards

Color identity:
NameManaTypeText
Dawn Elemental WWWWCreature — Elemental Flying Prevent all damage that would be dealt to Dawn Elemental. 3/3
Cho-Manno, Revolutionary 2WWLegendary Creature — Human Rebel Prevent all damage that would be dealt to Cho-Manno, Revolutionary. 2/2
Wellgabber Apothecary 4WCreature — Merfolk Cleric {1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn. 2/3
Desert Nomads 2RCreature — Human Nomad Desertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts. 2/2
Uncle Istvan 1BBBCreature — Human Prevent all damage that would be dealt to Uncle Istvan by creatures. 1/3
Eerie Interference 2WInstant Prevent all damage that would be dealt to you and creatures you control this turn by creatures.
Gloom Surgeon 1BCreature — Spirit If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library. 2/1
Oracle's Attendants 3WCreature — Human Soldier {T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead. 1/5
Angel of Suffering 3BBCreature — Nightmare Angel Flying If damage would be dealt to you, prevent that damage and mill twice that many cards. 5/3
Pariah's Shield 5Artifact — Equipment All damage that would be dealt to you is dealt to equipped creature instead. Equip {3}
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