Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Heal the Scars

3G · Instant

Regenerate target creature. You gain life equal to that creature's toughness.

Similar cards

Color identity:
NameManaTypeText
Faerie Swarm 3UCreature — Faerie Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control. */*
Maro 2GGCreature — Elemental Maro's power and toughness are each equal to the number of cards in your hand. */*
Castle Locthwain Land Castle Locthwain enters the battlefield tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
Dark Tutelage 2BEnchantment At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Wall of Essence 1WCreature — Wall Defender (This creature can't attack.) Whenever Wall of Essence is dealt combat damage, you gain that much life. 0/4
Angel of Destiny 3WWCreature — Angel Cleric Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. 2/6
Deadshot 3RSorcery Tap target creature. It deals damage equal to its power to another target creature.
Lend a Ham 2BInstant — Adventure Exile target creature. You gain 1 life for each Boar you control.
Grisly Spectacle 2BBInstant Destroy target nonartifact creature. Its controller mills cards equal to that creature's power.
Lammastide Weave 1GInstant Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you gain life equal to its mana value. Draw a card.
Page 48