Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Healing Grace

W · Instant

Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.

Similar cards

Color identity:
NameManaTypeText
Dramatic Rescue WUInstant Return target creature to its owner's hand. You gain 2 life.
Seismic Wave 2RInstant Seismic Wave deals 2 damage to any target and 1 damage to each nonartifact creature target opponent controls.
Wildgrowth Walker 1GCreature — Elemental Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life. 1/3
Soul Spike 5BBInstant You may exile two black cards from your hand rather than pay this spell's mana cost. Soul Spike deals 4 damage to any target and you gain 4 life.
Moldervine Reclamation 3BGEnchantment Whenever a creature you control dies, you gain 1 life and draw a card.
A-Circuit Mender 3Artifact Creature — Insect When Circuit Mender enters the battlefield, you gain 3 life. When Circuit Mender leaves the battlefield, draw a card. 2/3
Intimidation Campaign 1UBEnchantment When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card. Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
A-Spectral Binding Enchantment — Aura Enchant creature Enchanted creature gets -2/-0. If Spectral Binding would be put into a graveyard from anywhere, exile it instead.
Kor Celebrant 2WCreature — Kor Cleric Whenever Kor Celebrant or another creature enters the battlefield under your control, you gain 1 life. 1/4
Bubbling Cauldron 2Artifact {1}, {T}, Sacrifice a creature: You gain 4 life. {1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.
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