Card Codex

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17 May 2024: Card library updated.

Healing Grace

W · Instant

Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.

Similar cards

Color identity:
NameManaTypeText
Deep Wood 1GInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Prevent all damage that would be dealt to you this turn by attacking creatures.
Heavy Fog 1GInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Prevent all damage that would be dealt to you this turn by attacking creatures.
Blessed Sanctuary 3WWEnchantment Prevent all noncombat damage that would be dealt to you and creatures you control. Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token.
Batwing Brume 1W/BInstant Prevent all combat damage that would be dealt this turn if {W} was spent to cast this spell. Each player loses 1 life for each attacking creature they control if {B} was spent to cast this spell. (Do both if {W}{B} was spent.)
Kiora, the Tide's Fury 3ULegendary Planeswalker — Kiora [+1]: Conjure a card named Kraken Hatchling into your hand. [+1]: Untap target creature or land. Prevent all damage that would be dealt to and dealt by that permanent until your next turn. [−3]: You may sacrifice a Kraken. If you do, create an 8/8 blue Kraken creature token. Loyalty 4
Phantom Nishoba 5GWCreature — Cat Beast Spirit Trample Phantom Nishoba enters the battlefield with seven +1/+1 counters on it. Whenever Phantom Nishoba deals damage, you gain that much life. If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba. 0/0
Gideon's Sacrifice WInstant Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).
Phantom Tiger 2GCreature — Cat Spirit Phantom Tiger enters the battlefield with two +1/+1 counters on it. If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger. 1/0
Charm School 2WEnchantment As Charm School enters the battlefield, choose a color and balance Charm School on your head. Prevent all damage that would be dealt to you by sources of the chosen color. When Charm School falls off your head, sacrifice Charm School.
Captain's Maneuver XRWInstant The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.
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