Card Codex

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17 May 2024: Card library updated.

Healing Grace

W · Instant

Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.

Similar cards

Color identity:
NameManaTypeText
Graf Mole 2GCreature — Mole Beast Whenever you sacrifice a Clue, you gain 3 life. 2/4
Bone Shaman 2RRCreature — Giant Shaman {B}: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn." 3/3
Phyrexian Unlife 2WEnchantment You don't lose the game for having 0 or less life. As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)
Jackal Pup RCreature — Jackal Whenever Jackal Pup is dealt damage, it deals that much damage to you. 2/1
Demonfire XRSorcery Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
Ogre Siegebreaker 2BRCreature — Ogre Berserker {2}{B}{R}: Destroy target creature that was dealt damage this turn. 4/3
Honor Troll 2GCreature — Troll Druid Vigilance If you would gain life, you gain that much life plus 1 instead. Honor Troll gets +2/+1 as long as you have 25 or more life. 2/3
Angel of Vitality 2WCreature — Angel Flying If you would gain life, you gain that much life plus 1 instead. Angel of Vitality gets +2/+2 as long as you have 25 or more life. 2/2
Arashin Cleric 1WCreature — Human Cleric When Arashin Cleric enters the battlefield, you gain 3 life. 1/3
Cathedral Sanctifier WCreature — Human Cleric When Cathedral Sanctifier enters the battlefield, you gain 3 life. 1/1
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