M:tG card similarity search
G · Instant
Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.
Name | Mana | Type | Text |
---|---|---|---|
Reverberation | 2UU | Instant | All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead. |
Expose the Culprit | 1R | Instant | Choose one or both — • Turn target face-down creature face up. • Exile any number of face-up creatures you control with disguise in a face-down pile, shuffle that pile, then cloak them. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) |
Chaos Charm | R | Instant | Choose one — • Destroy target Wall. • Chaos Charm deals 1 damage to target creature. • Target creature gains haste until end of turn. |
Urborg Phantom | 2B | Creature — Spirit Minion | Urborg Phantom can't block. {U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn. 3/1 |
Cleanup Crew | 4GG | Creature — Human Citizen | When Cleanup Crew enters the battlefield, choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. • You gain 4 life. 6/6 |
Heliod's Intervention | XWW | Instant | Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life. |
Enchanted Being | 1WW | Creature — Human | Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures. 2/2 |
Fever Charm | R | Instant | Choose one — • Target creature gains haste until end of turn. • Target creature gets +2/+0 until end of turn. • Fever Charm deals 3 damage to target Wizard creature. |
Azorius Ploy | 1WWU | Instant | Prevent all combat damage target creature would deal this turn. Prevent all combat damage that would be dealt to target creature this turn. |
Lorehold Command | 3RW | Instant | Choose two — • Create a 3/2 red and white Spirit creature token. • Creatures you control get +1/+0 and gain indestructible and haste until end of turn. • Lorehold Command deals 3 damage to any target. Target player gains 3 life. • Sacrifice a permanent, then draw two cards. |