M:tG card similarity search
2W · Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature.
Name | Mana | Type | Text |
---|---|---|---|
Rest in Peace | 1W | Enchantment | When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead. |
Sengir Bats | 1BB | Creature — Bat | Flying Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats. 1/2 |
Rhystic Circle | 2WW | Enchantment | {1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage. |
Corrupting Licid | 2B | Creature — Licid | {B}, {T}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) 2/2 |
Lake Silencio | Plane — Earth | Still Point in Time — All spells have split second. (As long as a spell with split second is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Whenever chaos ensues, Lake Silencio deals 6 damage to target creature an opponent controls. If a creature dealt damage this way would die this turn, exile it instead. | |
Hypnotic Siren | U | Enchantment Creature — Siren | Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying You control enchanted creature. Enchanted creature gets +1/+1 and has flying. 1/1 |
Abduction | 2UU | Enchantment — Aura | Enchant creature When Abduction enters the battlefield, untap enchanted creature. You control enchanted creature. When enchanted creature dies, return that card to the battlefield under its owner's control. |
Gaea's Embrace | 2GG | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 and has trample. {G}: Regenerate enchanted creature. |
Green Dragon | 4GG | Creature — Dragon | Flying Poison Breath — When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it. 4/4 |
Tempting Licid | 2G | Creature — Licid | {G}, {T}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. All creatures able to block enchanted creature do so. 2/2 |