Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Heart of Yavimaya

· Land

If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {G}. {T}: Target creature gets +1/+1 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Defense of the Heart 3GEnchantment At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
Hideous Laughter 2BBInstant — Arcane All creatures get -2/-2 until end of turn. Splice onto Arcane {3}{B}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Grave Peril 1BEnchantment When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature.
Seahunter 2UUCreature — Human Mercenary {3}, {T}: Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle. 2/2
Earth Servant 5RCreature — Elemental Earth Servant gets +0/+1 for each Mountain you control. 4/4
Arbor Armament GInstant Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
Bog Naughty 3BBCreature — Faerie Flying {2}{B}, Sacrifice a Food: Target creature gets -3/-3 until end of turn. 3/3
Flensing Raptor 2WCreature — Phyrexian Bird Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Flensing Raptor enters the battlefield, another target creature you control with toxic gets +1/+1 and gains flying until end of turn. 2/2
Retaliation 2GEnchantment Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."
Behind the Scenes 2BEnchantment Creatures you control have skulk. (They can't be blocked by creatures with greater power.) {4}{W}: Creatures you control get +1/+1 until end of turn.
Page 214