M:tG card similarity search
6RR · Creature — Giant Warrior
When Hearthcage Giant enters the battlefield, create two 3/1 red Elemental Shaman creature tokens. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. 5/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Containment Breach | 2G | Sorcery — Lesson | Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." |
| Stingmoggie | 3R | Creature — Elemental | Stingmoggie enters the battlefield with two +1/+1 counters on it. {3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land. 0/0 |
| Vial Smasher, Gleeful Grenadier | BR | Legendary Creature — Goblin Mercenary | Whenever another outlaw enters the battlefield under your control, Vial Smasher, Gleeful Grenadier deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) 3/2 |
| Lord of the Ulvenwald | Creature — Werewolf | Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 | |
| Choking Miasma | 1BB | Sorcery | Kicker {G} (You may pay an additional {G} as you cast this spell.) If this spell was kicked, put a +1/+1 counter on a creature you control. All creatures get -2/-2 until end of turn. |
| Leonin Lightscribe | 1W | Creature — Cat Cleric | Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn. 2/2 |
| Grenzo, Dungeon Warden | XBR | Legendary Creature — Goblin Rogue | Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield. 2/2 |
| Canyon Slough | Land — Swamp Mountain | ({T}: Add {B} or {R}.) Canyon Slough enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.) | |
| Fetid Pools | Land — Island Swamp | ({T}: Add {U} or {B}.) Fetid Pools enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.) | |
| Indatha Triome | Land — Plains Swamp Forest | ({T}: Add {W}, {B}, or {G}.) Indatha Triome enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.) |