M:tG card similarity search
6RR · Creature — Giant Warrior
When Hearthcage Giant enters the battlefield, create two 3/1 red Elemental Shaman creature tokens. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. 5/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Gorilla Tactics | 1G | Instant | Create a 2/2 green Gorilla creature token. When a spell or ability an opponent controls causes you to discard Gorilla Tactics, create two 2/2 green Gorilla creature tokens. |
| Yavimaya Sapherd | 2G | Creature — Fungus | When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token. 2/2 |
| Sergeant-at-Arms | 2W | Creature — Human Soldier | Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. 2/3 |
| Blood Fountain | B | Artifact | When Blood Fountain enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {3}{B}, {T}, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand. |
| A-Elderleaf Mentor | 2G | Creature — Elf Warrior | When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token. 2/2 |
| Setessan Skirmisher | 1G | Creature — Human Warrior | Constellation — Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn. 2/1 |
| Leyline of the Meek | 2WW | Enchantment | If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1. |
| Elvish Warmaster | 1G | Creature — Elf Warrior | Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. {5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn. 2/2 |
| Goblin Shrine | 1RR | Enchantment — Aura | Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature. |
| Defenders of Humanity | X2W | Enchantment | When Defenders of Humanity enters the battlefield, create X 2/2 white Astartes Warrior creature tokens with vigilance. {X}{2}{W}, Exile Defenders of Humanity: Create X 2/2 white Astartes Warrior creature tokens with vigilance. Activate only if you control no creatures and only during your turn. |