Card Codex

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17 May 2024: Card library updated.

Hearthfire Hobgoblin

R/WR/WR/W · Creature — Goblin Soldier

Double strike 2/2

Similar cards

Color identity:
NameManaTypeText
Viashino Bladescout 1RRCreature — Viashino Scout Flash (You may cast this spell any time you could cast an instant.) When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn. 2/1
Caterwauling Boggart 3RCreature — Goblin Shaman Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.) 2/2
A-Triumphant Adventurer WBCreature — Human Knight Deathtouch As long as it's your turn, Triumphant Adventurer has first strike. Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.) 2/1
Goblin Turncoat 1BCreature — Goblin Mercenary Sacrifice a Goblin: Regenerate Goblin Turncoat. 2/1
Gosta Dirk 3WWUULegendary Creature — Human Warrior First strike Creatures with islandwalk can be blocked as though they didn't have islandwalk. 4/4
Patrol Hound 1WCreature — Dog Discard a card: Patrol Hound gains first strike until end of turn. 2/2
Heart Wolf 3RCreature — Wolf First strike {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate only during combat. 2/2
Sharpened Pitchfork 2Artifact — Equipment Equipped creature has first strike. As long as equipped creature is a Human, it gets +1/+1. Equip {1}
Flamespeaker Adept 2RCreature — Human Shaman Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn. 2/3
Death-Greeter's Champion 2RCreature — Human Warrior Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Double strike 2/1
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