Card Codex

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17 May 2024: Card library updated.

Hearthfire Hobgoblin

R/WR/WR/W · Creature — Goblin Soldier

Double strike 2/2

Similar cards

Color identity:
NameManaTypeText
Blade Instructor 2WCreature — Human Soldier Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 3/1
Soulflayer 4BBCreature — Demon Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance. 4/4
Abandon Reason 2RInstant Up to two target creatures each get +1/+0 and gain first strike until end of turn. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Furious Resistance RInstant Target blocking creature gets +3/+0 and gains first strike until end of turn.
Root Spider 3GCreature — Spider Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn. 2/2
Prickleboar 4RCreature — Boar As long as it's your turn, Prickleboar gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.) 3/3
Mad Auntie 2BCreature — Goblin Shaman Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin. 2/2
Aegis of the Gods 1WEnchantment Creature — Human Soldier You have hexproof. (You can't be the target of spells or abilities your opponents control.) 2/1
Barbarian General 4RCreature — Human Barbarian Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 3/2
Jousting Lance 2Artifact — Equipment Equipped creature gets +2/+0. As long as it's your turn, equipped creature has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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