Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Heartless Summoning

1B · Enchantment

Creature spells you cast cost {2} less to cast. Creatures you control get -1/-1.

Similar cards

Color identity:
NameManaTypeText
Ubul Sar Gatekeepers 3BCreature — Zombie Soldier When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. 2/4
Suicidal Charge 3BREnchantment Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.
The Hippodrome Plane — Segovia All creatures get -5/-0. Whenever chaos ensues, you may destroy target creature if its power is 0 or less.
Tooth Collector 2BCreature — Human Rogue When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. 3/2
Cabal Torturer 1BBCreature — Human Minion {B}, {T}: Target creature gets -1/-1 until end of turn. Threshold — {3}{B}{B}, {T}: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard. 1/1
Solidarity of Heroes 1GInstant Strive — This spell costs {1}{G} more to cast for each target beyond the first. Choose any number of target creatures. Double the number of +1/+1 counters on each of them.
Merrow Grimeblotter 3U/BCreature — Merfolk Wizard {1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.) 2/2
Mandatory Friendship Shackles Artifact — Contraption Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn.
Ego Erasure 2UTribal Instant — Shapeshifter Changeling (This card is every creature type.) Creatures target player controls get -2/-0 and lose all creature types until end of turn.
Eye Gouge BInstant Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it.
Page 78