Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Heartwarming Redemption

2RW · Instant

Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.

Similar cards

Color identity:
NameManaTypeText
Brainbite 2UBSorcery Target opponent reveals their hand. You choose a card from it. That player discards that card. Draw a card.
Shaman of the Pack 1BGCreature — Elf Shaman When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control. 3/2
Xyru Specter 2BBSummon — Specter Flying Whenever Xyru Specter deals damage to an opponent, that player discards a card unless they challenge you. If challenged, and you show them two black cards in your hand, they must discard two cards. 2/2
Sumala Rumblers 2G/WG/WCreature — Wurm Sumala Rumblers's power is equal to the number of creatures you control. Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) */4
Bloodfire Mentor 2RCreature — Efreet Shaman {2}{U}, {T}: Draw a card, then discard a card. 0/5
Syphon Mind 3BSorcery Each other player discards a card. You draw a card for each card discarded this way.
Doubtless One 3WCreature — Cleric Avatar Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield. Whenever Doubtless One deals damage, you gain that much life. */*
Blood Scrivener 1BCreature — Zombie Wizard If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life. 2/1
Nethergoyf BCreature — Lhurgoyf Nethergoyf's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. Escape—{2}{B}, Exile any number of other cards from your graveyard with four or more card types among them. (You may cast this card from your graveyard for its escape cost.) */1+*
Cerebral Vortex 1URInstant Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.
Page 27