M:tG card similarity search
2RW · Instant
Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.
Name | Mana | Type | Text |
---|---|---|---|
Proper Burial | 3W | Enchantment | Whenever a creature you control dies, you gain life equal to that creature's toughness. |
Shattered Dreams | B | Sorcery | Target opponent reveals their hand. You choose an artifact card from it. That player discards that card. |
Ambergris, Agent of Balance | 2RG | Legendary Creature — Dwarf Cleric | Haste Whenever Ambergris, Agent of Balance attacks, you may discard your hand and draw two cards. When you do, put X +1/+1 counters on another target creature you control, where X is the number of cards you've discarded this turn. 4/3 |
Stensia Banquet | 2R | Sorcery | Stensia Banquet deals damage to target opponent or planeswalker equal to the number of Vampires you control. Draw a card. |
Devour Flesh | 1B | Instant | Target player sacrifices a creature, then gains life equal to that creature's toughness. |
Tribute to Hunger | 2B | Instant | Target opponent sacrifices a creature. You gain life equal to that creature's toughness. |
Brotherhood Vertibird | 3 | Artifact — Vehicle | Flying Brotherhood Vertibird's power is equal to the number of artifacts you control. Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.) */4 |
Aetherwing, Golden-Scale Flagship | Legendary Artifact — Vehicle | Flying Aetherwing, Golden-Scale Flagship's power is equal to the number of artifacts you control. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) */4 | |
Rhox Faithmender | 3W | Creature — Rhino Monk | Lifelink (Damage dealt by this creature also causes you to gain that much life.) If you would gain life, you gain twice that much life instead. 1/5 |
Vanish into Memory | 2WU | Instant | Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness. |